Paladins of the West Kingdom | Worker Placement & Engine Building Medieval Strategy Board Game | 1–4 Players | Ages 12+ | 90–120 Mins Playtime (Rent)
PALADINS OF THE WEST KINGDOM (Rent)
Paladins of the West Kingdom is set at a turbulent time of West Francia’s story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching.
The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game’s end. Paladins of the West Kingdom centers on a unique blend of worker placement, deck management, and attribute tracking across seven strategic rounds.
Paladin Card Selection: At the start of each round, players draw three Paladin cards from their personal deck, choose one to play for the round, place one on top of their deck for the next round, and put the last one at the bottom. These cards dictate starting workers and temporary attributes.
Worker Placement & Tavens: Players draft tavern cards and use different colored workers (laborers, merchants, clerics, etc.) alongside wild “criminals” to trigger actions on their personal and central boards. Taking criminals adds suspicion cards, risking an Inquisition if the tax supply runs dry.
Attribute Management: Trackers for Strength, Faith, and Influence rise as players take actions. These attributes act as prerequisites for major tasks like garrisoning, commissioning, and converting outsiders.
Action Selection & Engine Building: Players execute six primary actions: commissioning monks, garrisoning outposts, fortifying walls, absolving sins, attacking, and converting outsiders. Clearing buildings off player mats grants instant rewards and permanently lowers future action costs.
King’s Orders & Scoring: Revealed over the first three rounds, King’s Orders reward players with endgame victory points for heavily investing in specific core actions
Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round.
In order to order Paladins of the West Kingdom for rent in Hyderabad, please select one of the options in the Rental Options dropdown below and add the product to Cart. Note that there is a minimal fees to rent Paladins of the West Kingdom in Hyderabad, as well as a security fees to ensure that all components of the game delivered are returned
Price range: ₹450 through ₹1,200
- Premium Quality
- Secure Payments
- Satisfaction Guarantee
- Refundable Security Deposit
AGE GROUP
12+
PLAYER COUNT
1 – 4 Players
PLAY TIME
90 – 120 Min
COMPLEXITY LEVEL
Heavy
REFUNDABLE SECURITY DEPOSIT
Rs 5,999 (Why is Security Deposit required?)
DELIVERY / RETURN
1. Pick-up & Return from/ to store available
2. Home delivery : At Actuals
3. Return pick-up service available at cost
| Weight | 10 kg |
|---|---|
| Dimensions | 10 × 10 × 10 cm |
| Rental Options | 2 Day Weekday, 2 Day Weekend, Whole Week, Single/ Extra Day |
Only logged in customers who have purchased this product may leave a review.















Reviews
There are no reviews yet.